Josie did a nice job, designing a game with a hero on an adventure.
Peter did a nice job with the Quest concept.
Hailey really understood how story can complement the game design with her project.
Play Bartimaeus’ Quest
Brandon used the Lord of the Rings story as his frame, and it works nicely with his game.
Ambria created a fun little game of wandering a haunted tower … and used a sprite that is tricky.
Devin’s use of story-frame moves his game along nicely, with each level getting progressively more difficult. Can you beat it?